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	<title>Comments on: Spooky Arduino Projects #4 &#8211; Musical Arduino</title>
	<atom:link href="http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/feed/" rel="self" type="application/rss+xml" />
	<link>http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/</link>
	<description>Random experiments, circuits, code, rapid prototyping, sometimes things to buy, and the odd tune by Tod E. Kurt.</description>
	<lastBuildDate>Sat, 14 Apr 2012 16:47:58 +0000</lastBuildDate>
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	<item>
		<title>By: maax555</title>
		<link>http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/comment-page-11/#comment-79563</link>
		<dc:creator>maax555</dc:creator>
		<pubDate>Mon, 20 Feb 2012 12:53:32 +0000</pubDate>
		<guid isPermaLink="false">http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/#comment-79563</guid>
		<description>Sorry, also wanted to ask about latency as I would be using to connect into home studio for adding drums in real time. 

thanks</description>
		<content:encoded><![CDATA[<p>Sorry, also wanted to ask about latency as I would be using to connect into home studio for adding drums in real time. </p>
<p>thanks</p>
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	</item>
	<item>
		<title>By: maax555</title>
		<link>http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/comment-page-11/#comment-79562</link>
		<dc:creator>maax555</dc:creator>
		<pubDate>Mon, 20 Feb 2012 12:49:08 +0000</pubDate>
		<guid isPermaLink="false">http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/#comment-79562</guid>
		<description>Hi, a couple of things,
1) could i build this into a set of Guitar Hero Wii drums (i dont use them anymore) and simply use the pads as piezo&#039;s?
2) How would the same thing be achieved using the Uno R3 USB for midi out (and power in)?

thanks maax</description>
		<content:encoded><![CDATA[<p>Hi, a couple of things,<br />
1) could i build this into a set of Guitar Hero Wii drums (i dont use them anymore) and simply use the pads as piezo&#8217;s?<br />
2) How would the same thing be achieved using the Uno R3 USB for midi out (and power in)?</p>
<p>thanks maax</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Arduino midi e-drum &#124; Linux: music, rt-kernel, bicycle and GPS</title>
		<link>http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/comment-page-11/#comment-79561</link>
		<dc:creator>Arduino midi e-drum &#124; Linux: music, rt-kernel, bicycle and GPS</dc:creator>
		<pubDate>Sun, 19 Feb 2012 11:38:23 +0000</pubDate>
		<guid isPermaLink="false">http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/#comment-79561</guid>
		<description>[...] piezos should be connected like shown in this schematic. It can be found here. Of course you should connect the piezos with the 48 inputs of the Mux Shield on top of the [...]</description>
		<content:encoded><![CDATA[<p>[...] piezos should be connected like shown in this schematic. It can be found here. Of course you should connect the piezos with the 48 inputs of the Mux Shield on top of the [...]</p>
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	</item>
	<item>
		<title>By: Guy</title>
		<link>http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/comment-page-10/#comment-79471</link>
		<dc:creator>Guy</dc:creator>
		<pubDate>Sun, 08 Jan 2012 18:51:03 +0000</pubDate>
		<guid isPermaLink="false">http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/#comment-79471</guid>
		<description>Hi, I have followed this tutorial and im having a few issues, im new to arduino and the coding. I am trying to make a sound installation using pure data to output the received midi from my piezo&#039;s via arduino.. now I have it all working fine but... How can I send out all of my separate piezos to different channels? Im not using this in the context of a drum kit, I have 4 piezos mounted to a metal sheet and when water drops hit the sheet it creates sound in a synthesizer. I need a simple code that will read the piezos just as it does in this code, however I use a threshold of 20 because  it seems to pick up the water drops better, and output the signal through the midi cable :) I have tried to figure out the coding but I&#039;m having no luck whatsoever. Any help would be grate guys! thanks for this tutorial!</description>
		<content:encoded><![CDATA[<p>Hi, I have followed this tutorial and im having a few issues, im new to arduino and the coding. I am trying to make a sound installation using pure data to output the received midi from my piezo&#8217;s via arduino.. now I have it all working fine but&#8230; How can I send out all of my separate piezos to different channels? Im not using this in the context of a drum kit, I have 4 piezos mounted to a metal sheet and when water drops hit the sheet it creates sound in a synthesizer. I need a simple code that will read the piezos just as it does in this code, however I use a threshold of 20 because  it seems to pick up the water drops better, and output the signal through the midi cable :) I have tried to figure out the coding but I&#8217;m having no luck whatsoever. Any help would be grate guys! thanks for this tutorial!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Footstep [Earthquake?] Detection &#124; TATYANA&#039;S COOKBOOK</title>
		<link>http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/comment-page-10/#comment-78424</link>
		<dc:creator>Footstep [Earthquake?] Detection &#124; TATYANA&#039;S COOKBOOK</dc:creator>
		<pubDate>Mon, 14 Nov 2011 07:26:07 +0000</pubDate>
		<guid isPermaLink="false">http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/#comment-78424</guid>
		<description>[...] creator of this one claims to have been inspired by the same TodBot Midi Drum Kit and Sound Trigger we talked about in an earlier Post    LD_AddCustomAttr(&quot;AdOpt&quot;, &quot;1&quot;); LD_AddCustomAttr(&quot;Origin&quot;, [...]</description>
		<content:encoded><![CDATA[<p>[...] creator of this one claims to have been inspired by the same TodBot Midi Drum Kit and Sound Trigger we talked about in an earlier Post    LD_AddCustomAttr(&quot;AdOpt&quot;, &quot;1&quot;); LD_AddCustomAttr(&quot;Origin&quot;, [...]</p>
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	</item>
	<item>
		<title>By: TATYANA&#039;S COOKBOOK</title>
		<link>http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/comment-page-10/#comment-78422</link>
		<dc:creator>TATYANA&#039;S COOKBOOK</dc:creator>
		<pubDate>Mon, 14 Nov 2011 03:22:44 +0000</pubDate>
		<guid isPermaLink="false">http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/#comment-78422</guid>
		<description>[...] It is an Arduino MIDI Drum Kit and Spooky Sound Trigger from TodBot.com [...]</description>
		<content:encoded><![CDATA[<p>[...] It is an Arduino MIDI Drum Kit and Spooky Sound Trigger from TodBot.com [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Arduino MIDI Drum .002 &#124; datawench</title>
		<link>http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/comment-page-10/#comment-78290</link>
		<dc:creator>Arduino MIDI Drum .002 &#124; datawench</dc:creator>
		<pubDate>Sun, 02 Oct 2011 17:48:31 +0000</pubDate>
		<guid isPermaLink="false">http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/#comment-78290</guid>
		<description>[...] http://spikenzielabs.com/SpikenzieLabs/DrumKitKit.html http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/ http://www.facstaff.bucknell.edu/mastascu/elessonshtml/Interfaces/ConvComp.html [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://spikenzielabs.com/SpikenzieLabs/DrumKitKit.html" rel="nofollow">http://spikenzielabs.com/SpikenzieLabs/DrumKitKit.html</a> <a href="http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/" rel="nofollow">http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/</a> <a href="http://www.facstaff.bucknell.edu/mastascu/elessonshtml/Interfaces/ConvComp.html" rel="nofollow">http://www.facstaff.bucknell.edu/mastascu/elessonshtml/Interfaces/ConvComp.html</a> [...]</p>
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	</item>
	<item>
		<title>By: Electronics mini projects</title>
		<link>http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/comment-page-10/#comment-78171</link>
		<dc:creator>Electronics mini projects</dc:creator>
		<pubDate>Sat, 10 Sep 2011 18:39:55 +0000</pubDate>
		<guid isPermaLink="false">http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/#comment-78171</guid>
		<description>[...] Arduino MIDI interface (Arduino MIDI Drum Kit and Spooky Sound Trigger) [...]</description>
		<content:encoded><![CDATA[<p>[...] Arduino MIDI interface (Arduino MIDI Drum Kit and Spooky Sound Trigger) [...]</p>
]]></content:encoded>
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	<item>
		<title>By: fynsta</title>
		<link>http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/comment-page-10/#comment-78122</link>
		<dc:creator>fynsta</dc:creator>
		<pubDate>Sat, 20 Aug 2011 23:47:41 +0000</pubDate>
		<guid isPermaLink="false">http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/#comment-78122</guid>
		<description>Nice tutorial can&#039;t wait to start mine

dbfreq, i&#039;m doing the same thing, for I only need one trigger
but i&#039;m pretty new to coding, would you mind sharing your code for this one
so I can be sure it&#039;ll work, if you don&#039;t mind? 

thanks!!!</description>
		<content:encoded><![CDATA[<p>Nice tutorial can&#8217;t wait to start mine</p>
<p>dbfreq, i&#8217;m doing the same thing, for I only need one trigger<br />
but i&#8217;m pretty new to coding, would you mind sharing your code for this one<br />
so I can be sure it&#8217;ll work, if you don&#8217;t mind? </p>
<p>thanks!!!</p>
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		<title>By: Reggie</title>
		<link>http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/comment-page-10/#comment-78015</link>
		<dc:creator>Reggie</dc:creator>
		<pubDate>Sat, 23 Jul 2011 05:41:21 +0000</pubDate>
		<guid isPermaLink="false">http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/#comment-78015</guid>
		<description>First of all excuse my poor English ... This software can be installed on an Arduino Mega? All analog inputs would work? Data would be sent THROUGH USB cable?</description>
		<content:encoded><![CDATA[<p>First of all excuse my poor English &#8230; This software can be installed on an Arduino Mega? All analog inputs would work? Data would be sent THROUGH USB cable?</p>
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	<item>
		<title>By: Jenna</title>
		<link>http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/comment-page-10/#comment-77983</link>
		<dc:creator>Jenna</dc:creator>
		<pubDate>Fri, 15 Jul 2011 14:32:13 +0000</pubDate>
		<guid isPermaLink="false">http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/#comment-77983</guid>
		<description>Hello Caesar,

I used the 4051 multiplexer to make a 8 note midi xylophone.  I initially had problems getting the multiplexer to work.  Every time I hit a single piezo, at least three other sensors would go off.  It was as if all of the input pins on one side of the multiplexer were soldered together.  I wrote a program to read and print the voltage at each of the 4051 input pins and found that hitting a single piezo that was completely isolated from the others would result in high voltage readings from multiple pins.  I quadruple checked my code and circuit and couldn&#039;t find any problems.  Does this sound like your problem?

I was using the # 0,1, and 2 digital pins on the arduino as select pins, and for some reason that was the source of the problem (as far as I can tell).  Using the digital pins 2,3, and 4 prevented the &quot;voltage bleed.&quot;  

Anyone have any idea why, or does that sound like bogus?

I would also check to make sure that the resistors you&#039;re using with each piezo have the same resistance.</description>
		<content:encoded><![CDATA[<p>Hello Caesar,</p>
<p>I used the 4051 multiplexer to make a 8 note midi xylophone.  I initially had problems getting the multiplexer to work.  Every time I hit a single piezo, at least three other sensors would go off.  It was as if all of the input pins on one side of the multiplexer were soldered together.  I wrote a program to read and print the voltage at each of the 4051 input pins and found that hitting a single piezo that was completely isolated from the others would result in high voltage readings from multiple pins.  I quadruple checked my code and circuit and couldn&#8217;t find any problems.  Does this sound like your problem?</p>
<p>I was using the # 0,1, and 2 digital pins on the arduino as select pins, and for some reason that was the source of the problem (as far as I can tell).  Using the digital pins 2,3, and 4 prevented the &#8220;voltage bleed.&#8221;  </p>
<p>Anyone have any idea why, or does that sound like bogus?</p>
<p>I would also check to make sure that the resistors you&#8217;re using with each piezo have the same resistance.</p>
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	<item>
		<title>By: Caesar</title>
		<link>http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/comment-page-10/#comment-77950</link>
		<dc:creator>Caesar</dc:creator>
		<pubDate>Fri, 08 Jul 2011 23:22:08 +0000</pubDate>
		<guid isPermaLink="false">http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/#comment-77950</guid>
		<description>Hello Tod, this project served as my introdution to mico controllers. I&#039;ve build a version using 2 or more multiplexers. My issue is that I am getting multiple notes on one sensor. I&#039;ve seen an earlier comment about the mux sheild which is an option which is another option I had due to the number of sensors I need. However I believe I have the multiplexers wired and programed correctly. I&#039;ve also seen concerns about impedance matching could this be the reason for this abnormal behavior ? Any suggestion ? Thank  you in advance
Pitchoilcan</description>
		<content:encoded><![CDATA[<p>Hello Tod, this project served as my introdution to mico controllers. I&#8217;ve build a version using 2 or more multiplexers. My issue is that I am getting multiple notes on one sensor. I&#8217;ve seen an earlier comment about the mux sheild which is an option which is another option I had due to the number of sensors I need. However I believe I have the multiplexers wired and programed correctly. I&#8217;ve also seen concerns about impedance matching could this be the reason for this abnormal behavior ? Any suggestion ? Thank  you in advance<br />
Pitchoilcan</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: todbot</title>
		<link>http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/comment-page-10/#comment-77137</link>
		<dc:creator>todbot</dc:creator>
		<pubDate>Tue, 07 Jun 2011 16:01:33 +0000</pubDate>
		<guid isPermaLink="false">http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/#comment-77137</guid>
		<description>Joey,
If you use the Arduino &quot;internal pull-up resistor&quot; trick as in the sketch, you don&#039;t need real resistors. 

SleepingRico,
You can totally connect standard digital drum pads to this circuit and it should work.  I&#039;ve not done it, but I&#039;ve heard of people doing it.  The pads supposedly just have a piezo element in them.

dbfreq,
Yes, the timing problem makes the responsiveness not very good.  To make it better, you need to get rid of the spinloops (those &quot;while(analogRead())&quot;) and any &quot;delay()&quot; functions.  Check out the &quot;&lt;a href=&quot;http://www.arduino.cc/en/Tutorial/BlinkWithoutDelay&quot; rel=&quot;nofollow&quot;&gt;BlinkWithoutDelay&lt;/a&gt;&quot; tutorial for the basic concept of doing that.</description>
		<content:encoded><![CDATA[<p>Joey,<br />
If you use the Arduino &#8220;internal pull-up resistor&#8221; trick as in the sketch, you don&#8217;t need real resistors. </p>
<p>SleepingRico,<br />
You can totally connect standard digital drum pads to this circuit and it should work.  I&#8217;ve not done it, but I&#8217;ve heard of people doing it.  The pads supposedly just have a piezo element in them.</p>
<p>dbfreq,<br />
Yes, the timing problem makes the responsiveness not very good.  To make it better, you need to get rid of the spinloops (those &#8220;while(analogRead())&#8221;) and any &#8220;delay()&#8221; functions.  Check out the &#8220;<a href="http://www.arduino.cc/en/Tutorial/BlinkWithoutDelay" rel="nofollow">BlinkWithoutDelay</a>&#8221; tutorial for the basic concept of doing that.</p>
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	<item>
		<title>By: dbfreq</title>
		<link>http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/comment-page-10/#comment-77119</link>
		<dc:creator>dbfreq</dc:creator>
		<pubDate>Mon, 06 Jun 2011 02:34:38 +0000</pubDate>
		<guid isPermaLink="false">http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/#comment-77119</guid>
		<description>Hey there, how are ya? I&#039;m working on a midi drum kit using a converted remo practice pad fitted with a piezo pickup and an arduino - with its midi out going through a midi to usb converter (the kind you can buy for about $5, very generic). I&#039;ve taken your code and stripped it back for just a single piezo - no switches or anything extra, just to experiment..

I&#039;m wondering about the velocity sensitive part of your code.. and the time it ends up sucking up between midi events. Is there anyway to get the whole thing to work faster, say to allow for flams?</description>
		<content:encoded><![CDATA[<p>Hey there, how are ya? I&#8217;m working on a midi drum kit using a converted remo practice pad fitted with a piezo pickup and an arduino &#8211; with its midi out going through a midi to usb converter (the kind you can buy for about $5, very generic). I&#8217;ve taken your code and stripped it back for just a single piezo &#8211; no switches or anything extra, just to experiment..</p>
<p>I&#8217;m wondering about the velocity sensitive part of your code.. and the time it ends up sucking up between midi events. Is there anyway to get the whole thing to work faster, say to allow for flams?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SleepingRico</title>
		<link>http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/comment-page-10/#comment-77103</link>
		<dc:creator>SleepingRico</dc:creator>
		<pubDate>Tue, 24 May 2011 02:13:12 +0000</pubDate>
		<guid isPermaLink="false">http://todbot.com/blog/2006/10/29/spooky-arduino-projects-4-and-musical-arduino/#comment-77103</guid>
		<description>Hi there,

Can the piezos you connected to the Arduino board be replaced by standard audio jack inputs? I&#039;m planning to connect a kick drum pad to the board, thanks to those inputs, in order to convert the audio signal into MIDI data, could this work?

Cheers

Rico</description>
		<content:encoded><![CDATA[<p>Hi there,</p>
<p>Can the piezos you connected to the Arduino board be replaced by standard audio jack inputs? I&#8217;m planning to connect a kick drum pad to the board, thanks to those inputs, in order to convert the audio signal into MIDI data, could this work?</p>
<p>Cheers</p>
<p>Rico</p>
]]></content:encoded>
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