// // BlinkM ROM script #13 -- "water reflections" // { 1, {'f', 10,0x00,0x00}}, // set color_step (fade speed) { 20, {'h', 140,0xff,0xff}}, // set blue { 2, {'H', 0x05,0x00,0x30}}, { 2, {'H', 0x05,0x00,0x10}}, { 2, {'H', 0x05,0x00,0x10}}, { 7, {'H', 0x05,0x00,0x20}}, { 10, {'H', 0x05,0x00,0x40}}, { 10, {'H', 0x15,0x00,0x40}}, { 10, {'H', 0x05,0x00,0x20}}, { 20, {'h', 160,0xff,0xff}}, // set blue { 1, {'f', 20,0x00,0x00}}, // set color_step (fade speed) { 5, {'H', 0x05,0x00,0x40}}, { 1, {'H', 0x05,0x00,0x40}}, { 1, {'H', 0x05,0x00,0x10}}, { 5, {'H', 0x05,0x00,0x20}}, { 5, {'H', 0x05,0x00,0x30}},